Questions tagged [sfml.net]

.Net wrapper for the Simple Fast Multimedia Library.

31 questions
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Whats differece between SFML Image.Pixels and FIle.ReadAllBytes

When I try to understand SFML, I tried to set an icon with RenderWindowInstanse.SetIcon() the method, that takes 3 parameters, fist two is size, 3 - byte[], then I try to use File.ReadAllBytes() and same tools in c#, but that don't work, I search…
eretey
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What can cause a .NET Core binary to load a native library, then throw a DllNotFoundException?

I'm trying to run an SFML.NET game on MacOS having ported the game to .NET Core. I have been unable to get SFML to load its native dependencies correctly at runtime, so I set up a minimal test example to try to isolate the issue, and still get the…
Ashley Davies
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SFML: keep a RenderWindow's partial region unrefreshed

I am looking to get the same effect as the GraphicsPath from Winforms which allows to keep some particular areas of myForm unrefreshed. f.i.: myForm.Invalidate(new Region(graphicsPath)); My final goal is to draw things at the unrefreshed location,…
KwentRell
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C# .Net library cannot find dependencies on Linux

I am having issues with dependencies linking with my SFML.Net project: I successfully imported the SFML.Net DLLs, and thus the program compiles without problems. But once I run it, it crashes, telling the following: System.DllNotFoundException:…
Alex Gagne
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How do I use text in SFML.NET?

I just downloaded SFML.NET and added a reference to the library DLLs included with it, but it seems the Text class is not there. In the example on the site, it is clear that a Text object being used... so the example won't compile. See for…
Dlaor
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Unlimited number of bullets

I try to make shooter game on C# with SFML.NET, but I can`t imagine how to make an ability to shoot more than 1 bullet, because now I have just one null-object of bullet-class, and when player presses Space key this object gets link to the new…
CssHammer
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Getting weird flickering in SFML.NET 2.2 when using views and drawing lots of stuff at the same time

I am using SFML.NET 2.2 (just upgraded from 2.1 which also had the same issue) and I got some weird behavior when rendering lots of stuff to the screen. It might also be somewhat related to using several views, I don't really know. I did search for…
matsve
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SFML C++ getSize() and sprite.move() in SFML.net

My first question is if C++: pTexture.getSize().x equals C# (because this is no result for me using this): pTexture.Size().X Second question is about C++ code (how to write in SFML.net this line). pImage.move(0,-1) pImage is Sprite and pTexture…
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Can't find copy if newer button

I am learning how to use SFML.NET with Microsoft visual Studio 2014 with C# and I added the C# dll's found in the lib folder using add existing files on My solution. I cannot however, find the copy if newer button in the dll's property anywhere. All…
Prophoem
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Copy IntPtr BRGA to RGBA byte[] With Marshal.Copy

Im currently copying a byte[] from a BGRA IntPtr Buffer using Marshal.Copy as follows: private static byte[] getWebViewScreenshotAsBytes(ref WebView myWebView) { int colorLength = myWebView.Width * myWebView.Height; …
anthr
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Add mp3 support to SFML.NET

I'm currently working on an audiobackend for my application, which runs on Mono/.NET. Therefore I found, that SFML is plattformindependent, so it suits. But there is no mp3 support because of licensing. So I wanted to add up the mp3 capability for…
Sven
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Clicking on Sprite doesn't register

I have SFML.NET working fine, and wrote my own little scene manager. In the scene interface I have a method called "Update". I'm trying to see if the user has clicked on the play button or quit button, but I get nothing. public void…
melotic
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Unexpected error detected in last build step (sfml.net 2.5, doc/sfml.shfbproj)

I've downloaded sfml.net 2.5 and encountered a problem with compile ../doc/sfml.shfdproj into the chm file. Error decription is Unexpected error detected in last build step. I read build log and found problem with doc/Working/reflection.xml, but I…
TTaykAH
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How to draw a tilemap in WPF from spritesheet?

I'm writing a map editor (school project) in WPF for a 2D tile-based game. Here is what I have: Two spritesheets with some sprites, format .png. One sheet for the ground, one for the objects on top (Transparency is important). List tiles of…
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SFML C# How do I switch between fullscreen?

I would like to switch between fullscreen and windowed mode. Is there some way to do that without restarting whole game?
Etwus
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