Do NOT use for questions about mesh-networks. Use [mesh-network] instead. A mesh is a collection of vertices, edges, and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling.
From Wikipedia:
A polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling. The faces usually consist of triangles, quadrilaterals or other simple convex polygons, since this simplifies rendering, but may also be composed of more general concave polygons, or polygons with holes. Check for more Mesh Detail