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I have problem. When I have my object in blender it looks like the first picture, but when I export it to Unity it looks different and like in the second picture. Can anyone help me?enter image description here

enter image description here

Lupu
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  • Already this kind of issue was fixed with this solution. https://stackoverflow.com/questions/65222680/blender-model-turning-black-when-scaled-down-in-unity/65222832#65222832 – Satoshi Naoki Dec 13 '20 at 13:06
  • Does this answer your question? [Blender model turning black when scaled down in Unity](https://stackoverflow.com/questions/65222680/blender-model-turning-black-when-scaled-down-in-unity) – AlBlue Dec 13 '20 at 20:10

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Please check the scale factor. If you have imported it to unity change the scale from m to cm

  • i can change m in blender to cm but this does not helps. Or you meant something different? – Lupu Dec 13 '20 at 13:01