When I try to load a photo from the Camera Roll. I get the following message:
Error #3683: Texture too big (max is 2048x2048).
The following code is what I'm using with Feathers/Starling:
var Image_Loader:ImageLoader = new ImageLoader();
Image_Loader.source = url;
addChild(Image_Loader);
I've been reading that I need to convert the photo into a bitmap and then resize it. This is were I need help. I don't know anything about bitmap or bitmapdata in order to make this work. Can anyone point me into the right direction or suggest some good tutorial/links for this.