Looking for an easy to use 3D Java Engine API (i.e. not wrapper) that has a good community and good development. Extra features (i.e. audio, input, etc.) are not necessary but nice.
List of the most popular Java 3D graphics APIs I found:
Wrappers / Low Level
- JOGL - Strong community / Good support / Active
- Java3D - Abandoned (or slowly dying), phased out Scene Graph (or re-tooling into JavaFX?)
- lwjgl - Open GL wrapper, with audio and input handling / Active
Engines
jMonkey Engine - Wikipedia - Active
- Branching between version 3.0 and 2.0 (may hurt community)
Bindenlicht - No Wikipedia! - Not active
High Level (Not designed for gaming)
- Processing - Doesn't seem suited for gaming but for graphics visualizations and demos
- Jzy3d - An easy to use Java API for 3d charts (surfaces, scatters, bar charts, etc). Built on top of JOGL
Update: Please pick a JAVA engine and explain why its your choice! Thanks!