854

I need to write a unit test for a method that takes a stream which comes from a text file. I would like to do do something like this:

Stream s = GenerateStreamFromString("a,b \n c,d");
Peter Mortensen
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Omu
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  • For memory saving solution, see `StringReaderStream` in https://stackoverflow.com/a/55170901/254109 – xmedeko Mar 14 '19 at 19:49
  • Related: [Reading string as a stream without copying](https://stackoverflow.com/q/26168205/3744182). – dbc May 06 '21 at 18:49

12 Answers12

1062
public static Stream GenerateStreamFromString(string s)
{
    var stream = new MemoryStream();
    var writer = new StreamWriter(stream);
    writer.Write(s);
    writer.Flush();
    stream.Position = 0;
    return stream;
}

Don't forget to use Using:

using (var stream = GenerateStreamFromString("a,b \n c,d"))
{
    // ... Do stuff to stream
}

About the StreamWriter not being disposed. StreamWriter is just a wrapper around the base stream, and doesn't use any resources that need to be disposed. The Dispose method will close the underlying Stream that StreamWriter is writing to. In this case that is the MemoryStream we want to return.

In .NET 4.5 there is now an overload for StreamWriter that keeps the underlying stream open after the writer is disposed of, but this code does the same thing and works with other versions of .NET too.

See Is there any way to close a StreamWriter without closing its BaseStream?

CodingNagger
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Cameron MacFarland
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    An important point concept to point out is that a stream is composed of bytes, while a string is composed of characters. It is crucial to understand that converting a character to one or more bytes (or to a Stream as in this case) __always__ uses (or assumes) a particular encoding. This answer, while correct in some cases, uses the Default encoding, and may not be suitable in general. Explicitly passing an Encoding to the StreamWriter constructor would make it more apparent that the author needs to consider the implications of Encoding. – drwatsoncode Mar 28 '14 at 20:42
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    You say "Don't forget to use the Using" for using the stream, but in your `GenerateStreamFromString` method you are not using the Using with the StreamWriter. Is there a reason for this? – Ben Mar 20 '15 at 18:23
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    @Ben Yes. If you dispose of the StreamWriter the underlying stream will also be closed. We don't want that. The only reason the Writer is disposable is to clean up the stream, so it is safe to ignore. – Cameron MacFarland Mar 21 '15 at 03:46
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    It should also be noted, that the entire string is copied to a memory which may be important for large strings because now we have one extra copy in the memory. – UGEEN Feb 05 '16 at 09:49
  • I would also suggest using the [AutoFlush property](https://msdn.microsoft.com/en-US/library/system.io.streamwriter.autoflush(v=vs.110).aspx) of StreamWriter if you need to flush multiple times after multiple calls to [Write](https://msdn.microsoft.com/en-us/library/07ct6937(v=vs.110).aspx) – Sid Nov 07 '16 at 08:35
  • @CameronMacFarland what is to stop the runtime from disposing of the StreamWriter (and thus closing the stream) when it goes out of scope? – Andy May 11 '18 at 07:27
  • @Andy What is disposing of the StreamWriter? – Cameron MacFarland May 11 '18 at 12:55
  • @CameronMacFarland What I was thinking about is that the garbage collector could decide to collect the StreamWriter object after it has gone out of scope but while the stream is still in use, and this would in turn cause the stream to be closed. – Andy May 11 '18 at 14:08
  • Why do we have to use `using` with your code? [According to the docs](https://docs.microsoft.com/en-us/dotnet/api/system.io.memorystream?view=netcore-2.1): "*This type [MemoryStream] implements the `IDisposable` interface, but does not actually have any resources to dispose. This means that disposing it by directly calling `Dispose()` or by using a language construct such as `using` (in C#) or `Using` (in Visual Basic) is not necessary.*" –  Sep 01 '18 at 01:30
  • Any advantage of using the `StreamWriter` over just encoding the string to bytes and then doing `stream.Write(stringInBytes)`? This would address the danger of overlooking the encoding as @drwatsoncode mentioned. – ahong Aug 23 '19 at 05:24
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    @ahong Not really. `StreamWriter` is probably doing what you said internally anyway. The advantage is encapsulation and simpler code, but at the cost of abstracting things like encoding away. It depends on what you're trying to achieve. – Cameron MacFarland Aug 23 '19 at 06:58
833

Another solution:

public static MemoryStream GenerateStreamFromString(string value)
{
    return new MemoryStream(Encoding.UTF8.GetBytes(value ?? ""));
}
Ehtesh Choudhury
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joelnet
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    Just in case someone uses this with an XML string deserialization, I had to switch UTF8 to Unicode for it to work without a flag. Great post!!! – Gaspa79 Feb 14 '14 at 15:28
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    I like this one (with Rhyous's tweak and the trivial extra sugar for use as an extension method) better than the accepted answer; more flexible, fewer LOC and fewer objects involved (no explicit need for a StreamWriter) – KeithS May 11 '15 at 18:58
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    `new MemoryStream(Encoding.UTF8.GetBytes("\ufeff" + (value ?? ""))` if you need to have the BOM included at the beginning of the stream – robert4 Dec 17 '15 at 10:42
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    This is very compact syntax but it's going to cause a lot of allocations of byte[] so beware in high performance code. – michael.aird Mar 19 '17 at 19:08
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    This solution still left the opportunity to make the stream readonly. `new MemoryStream( value, false )`. You cannot make a stream readonly if you have to write it with a stream writer. – codekandis Nov 19 '18 at 09:20
  • @Gaspa79 Perhaps you actually meant to say "switch UTF8 to UTF16." They're both Unicode. – Suncat2000 Mar 05 '20 at 13:52
  • @Suncat2000 Oh I know, I probably meant that I had to change the word UTF8 for the word Unicode. But who knows it was 6 years ago =) – Gaspa79 Mar 06 '20 at 17:01
  • One caveat with this (and other answers that don't involve `StreamWriter`) is that they will not include the BOM preamble in the output. This is sometimes what you want, but may not be correct if you're writing the stream as a file at some point, for example. – Miral Apr 17 '20 at 04:17
111

Add this to a static string utility class:

public static Stream ToStream(this string str)
{
    MemoryStream stream = new MemoryStream();
    StreamWriter writer = new StreamWriter(stream);
    writer.Write(str);
    writer.Flush();
    stream.Position = 0;
    return stream;
}

This adds an extension function so you can simply:

using (var stringStream = "My string".ToStream())
{
    // use stringStream
}
Josh G
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    I discovered that the returned stream gets closed (causing semi-random exceptions) when the garbage collector cleans up the `StreamWriter`. The fix was to use a different constructor - one that allowed me to specify **leaveOpen**. – Bevan Nov 01 '15 at 07:34
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    Shouldn't the `StreamWriter` be disposed? – Métoule Apr 23 '21 at 09:54
54
public Stream GenerateStreamFromString(string s)
{
    return new MemoryStream(Encoding.UTF8.GetBytes(s));
}
Warlock
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27

Use the MemoryStream class, calling Encoding.GetBytes to turn your string into an array of bytes first.

Do you subsequently need a TextReader on the stream? If so, you could supply a StringReader directly, and bypass the MemoryStream and Encoding steps.

Tim Robinson
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27

I used a mix of answers like this:

public static Stream ToStream(this string str, Encoding enc = null)
{
    enc = enc ?? Encoding.UTF8;
    return new MemoryStream(enc.GetBytes(str ?? ""));
}

And then I use it like this:

String someStr="This is a Test";
Encoding enc = getEncodingFromSomeWhere();
using (Stream stream = someStr.ToStream(enc))
{
    // Do something with the stream....
}
Peter Mortensen
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Robocide
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  • Thomas,why down vote ? enc= enc ?? Encoding.UTF8 allows me to specifically ask stream with specific encoding , or a default of UTF8 , and because in .net(as far i use it .net 4.0 ) you can't give a reference type other than string a default value in function signature this line is necessary, does that make sense ? – Robocide Feb 03 '16 at 09:48
  • mentioning that you need to put this in a separate class (non generic static class?) is also helpful and reduce the down votes. – Ali May 26 '16 at 12:05
23

Modernized and slightly modified version of the extension methods for ToStream:

public static Stream ToStream(this string value) => ToStream(value, Encoding.UTF8);

public static Stream ToStream(this string value, Encoding encoding) 
                          => new MemoryStream(encoding.GetBytes(value ?? string.Empty));

Modification as suggested in @Palec's comment of @Shaun Bowe answer.


Or as a one-liner (suggested by @satnhak):

public static Stream ToStream(this string value, Encoding encoding = null) 
    => new MemoryStream((encoding ?? Encoding.UTF8).GetBytes(value ?? string.Empty));
Nick N.
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  • `public static Stream ToStream(this string value, Encoding encoding = null) => new MemoryStream((encoding ?? Encoding.UTF8).GetBytes(value ?? string.Empty));` – satnhak Apr 08 '21 at 09:37
15

We use the extension methods listed below. I think you should make the developer make a decision about the encoding, so there is less magic involved.

public static class StringExtensions {

    public static Stream ToStream(this string s) {
        return s.ToStream(Encoding.UTF8);
    }

    public static Stream ToStream(this string s, Encoding encoding) {
        return new MemoryStream(encoding.GetBytes(s ?? ""));
    }
}
Peter Mortensen
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Shaun Bowe
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    I would prefer to implement the first method as `return ToStream(s, Encoding.UTF8);`. In the current implementation (`return s.ToStream(Encoding.UTF8);`, the developer is forced to think harder to grasp the code and it seems that the case of `s == null` is unhandled and throws `NullReferenceException`. – Palec Oct 23 '17 at 13:32
10

Here you go:

private Stream GenerateStreamFromString(String p)
{
    Byte[] bytes = UTF8Encoding.GetBytes(p);
    MemoryStream strm = new MemoryStream();
    strm.Write(bytes, 0, bytes.Length);
    return strm;
}
cjk
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8

I think you can benefit from using a MemoryStream. You can fill it with the string bytes that you obtain by using the GetBytes method of the Encoding class.

Konamiman
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7

If you need to change the encoding I vote for @ShaunBowe's solution. But every answer here copies the whole string in memory at least once. The answers with ToCharArray + BlockCopy combo do it twice.

If that matters here is a simple Stream wrapper for the raw UTF-16 string. If used with a StreamReader select Encoding.Unicode for it:

public class StringStream : Stream
{
    private readonly string str;

    public override bool CanRead => true;
    public override bool CanSeek => true;
    public override bool CanWrite => false;
    public override long Length => str.Length * 2;
    public override long Position { get; set; } // TODO: bounds check

    public StringStream(string s) => str = s ?? throw new ArgumentNullException(nameof(s));

    public override long Seek(long offset, SeekOrigin origin)
    {
        switch (origin)
        {
            case SeekOrigin.Begin:
                Position = offset;
                break;
            case SeekOrigin.Current:
                Position += offset;
                break;
            case SeekOrigin.End:
                Position = Length - offset;
                break;
        }

        return Position;
    }

    private byte this[int i] => (i & 1) == 0 ? (byte)(str[i / 2] & 0xFF) : (byte)(str[i / 2] >> 8);

    public override int Read(byte[] buffer, int offset, int count)
    {
        // TODO: bounds check
        var len = Math.Min(count, Length - Position);
        for (int i = 0; i < len; i++)
            buffer[offset++] = this[(int)(Position++)];
        return (int)len;
    }

    public override int ReadByte() => Position >= Length ? -1 : this[(int)Position++];
    public override void Flush() { }
    public override void SetLength(long value) => throw new NotSupportedException();
    public override void Write(byte[] buffer, int offset, int count) => throw new NotSupportedException();
    public override string ToString() => str; // ;)     
}

And here is a more complete solution with necessary bound checks (derived from MemoryStream so it has ToArray and WriteTo methods as well).

György Kőszeg
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-2

A good combination of String extensions:

public static byte[] GetBytes(this string str)
{
    byte[] bytes = new byte[str.Length * sizeof(char)];
    System.Buffer.BlockCopy(str.ToCharArray(), 0, bytes, 0, bytes.Length);
    return bytes;
}

public static Stream ToStream(this string str)
{
    Stream StringStream = new MemoryStream();
    StringStream.Read(str.GetBytes(), 0, str.Length);
    return StringStream;
}
Peter Mortensen
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MarkWalls
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