A translation unit is the basic unit of compilation according to standard C++. It consists of the contents of a single source file, plus the contents of any header files directly or indirectly included by it, minus those lines that were ignored using conditional preprocessing statements.
A translation unit is the basic unit of compilation according to standard C++. It consists of the contents of a single source file, plus the contents of any header files directly or indirectly included by it, minus those lines that were ignored using conditional preprocessing statements.
A single translation unit can be compiled into an object file, library, or executable program.
The notion of a translation unit is most often mentioned in the contexts of the One Definition Rule, and templates.