Questions tagged [ios10]

iOS 10 is the tenth version of Apple's iOS mobile operating system. It was announced at the company's Apple Worldwide Developers Conference (WWDC) on June 13, 2016. The ios10 tag should be used for questions specific to Apple's iOS 10 operating system. General iOS questions should use the ios tag.

Introduced at WWDC 2016, iOS 10, dubbed "the biggest iOS release ever" brings many new features and an interface redesign.

New features include:

  • Improved Messages, Maps, Apple Music
  • New SiriKit and CallKit frameworks

iOS 10 is the latest version of iOS released to the public and supports the following devices.

iPhone

  • iPhone 5
  • iPhone 5C
  • iPhone 5S
  • iPhone 6
  • iPhone 6 Plus
  • iPhone 6S
  • iPhone 6S Plus
  • iPhone SE
  • iPhone 7
  • iPhone 7 Plus

iPod Touch

  • iPod Touch (6th generation)

iPad

  • iPad (4th generation)
  • iPad Air
  • iPad Air 2
  • iPad Pro 12.9
  • iPad Pro 9.7

iPad Mini

  • iPad Mini 2
  • iPad Mini 3
  • iPad Mini 4

More information can be found here:

2837 questions
1517
votes
28 answers

Transport security has blocked a cleartext HTTP

What setting do I need to put in my info.plist to enable HTTP mode as per the following error message? Transport security has blocked a cleartext HTTP (http://) resource load since it is insecure. Temporary exceptions can be configured via your…
Jeef
  • 25,082
  • 16
  • 71
  • 136
728
votes
13 answers

Hide strange unwanted Xcode logs

When using the Xcode 8+ and creating a new blank project, the following logs appear when running the application: 2016-06-13 16:33:34.406093 TestiOS10[8209:100611] bundleid: com.appc.TestiOS10, enable_level: 0, persist_level: 0,…
Hans Knöchel
  • 10,974
  • 8
  • 25
  • 46
281
votes
16 answers

Xcode error: Code signing is required for product type 'Application' in SDK 'iOS 10.0'

I have Xcode 8 installed on OS X El Capitan. I get this error: Signing for "target" requires a development team. Select a development team in the project editor. Code signing is required for product type 'Application' in SDK 'iOS 10.0'
Hardik Parmar
  • 2,828
  • 2
  • 7
  • 9
247
votes
10 answers

CGRectMake, CGPointMake, CGSizeMake, CGRectZero, CGPointZero is unavailable in Swift

After converting code to latest swift 3.0 I am shown this error. Also tell me solution for CGSize = CGSizeMake(0,0) static var frameAtStartOfPan: CGRect = CGRectZero static var startPointOfPan: CGPoint = CGPointZero Which is also unavailable.
niravdesai21
  • 4,718
  • 3
  • 18
  • 32
225
votes
7 answers

Class PLBuildVersion is implemented in both frameworks

iOS 10 / Xcode 8 GM build getting the below, never had it before on Xcode 7. Any ideas? objc[25161]: Class PLBuildVersion is implemented in both …
FlatDog
  • 2,526
  • 2
  • 12
  • 18
178
votes
18 answers

disable viewport zooming iOS 10+ safari?

I've update my iPhone 6 plus to iOS 10 beta version and just found that in mobile safari, you can zoom any webpages by double tapping or pinching IGNORE the user-scalable=no code in the meta tag. I don't know whether it's a bug or feature. If it's…
Sam Su
  • 4,585
  • 6
  • 31
  • 74
163
votes
22 answers

ERROR ITMS - 90167 No. app bundles found in the package

Before I start writing about the error, I'm running on macOS Sierra and using Xcode 7.3.1. So I'm creating an Archive from my App, I validate the App and it passes validation, but when uploading to App Store, I get the error "ERROR ITMS - 90167 No.…
Charly Pico
  • 1,888
  • 2
  • 10
  • 18
126
votes
4 answers

What does deployment target mean?

this is a very simple question I'm assuming. Can someone tell me what deployment target means. If I choose IOS 10, does that mean only users with iOS 10 can download the app. Is it bad to choose a lower deployment target? ALSO, continuing on…
Michaelcode
  • 1,527
  • 3
  • 9
  • 18
124
votes
11 answers

Registering for Push Notifications in Xcode 8/Swift 3.0?

I'm trying to get my app working in Xcode 8.0, and am running into an error. I know this code worked fine in previous versions of swift, but I'm assuming the code for this is changed in the new version. Here's the code I'm trying to run: let…
119
votes
26 answers

Error: Could not build Objective-C module 'Firebase'

When I compile the application I get an error equal to this: Could not build Objective-C module 'Firebase' This error appear in import Firebase of my file swift.
Sebastián Varella Gmz
  • 1,395
  • 2
  • 7
  • 12
107
votes
3 answers

iOS 10 - Changes in asking permissions of Camera, microphone and Photo Library causing application to crash

iOS 10, Now Requires User Permission to Access Media Library, Photos, Camera and other Hardware like these. The solution for this is to add their keys into info.plist with a description for user that how we are using their data, I could only find a…
Syed Ali Salman
  • 2,825
  • 4
  • 31
  • 45
104
votes
6 answers

How to use Facebook iOS SDK on iOS 10

I am trying to use Xcode 8 to build a app with Facebook login using Swift 3. When I switch back iOS Simulator 9.3, it works. In iOS 10, I receive this error: ""fbauth2:/" The operation couldn’t be completed. (OSStatus error…
trquoccuong
  • 2,696
  • 2
  • 18
  • 25
103
votes
9 answers

SecItemAdd always returns error -34018 in Xcode 8 in iOS 10 simulator

Update: This issue has been fixed in Xcode 8.2. Keychain works in the simulator without enabling keychain sharing. Why am I always receiving error -34018 when calling SecItemAdd function in Xcode 8 / iOS 10 simulator? Steps to Reproduce Create a new…
Evgenii
  • 33,381
  • 26
  • 125
  • 160
102
votes
16 answers

Layout issues after updating to Xcode 8

Here is a before and after of one of my screens after I upgraded to Xcode 8.All I did was open up my main.storyboard and from there, I built and ran my app on my phone.In my version control, I can see Xcode is doing a lot of changes to my…
user2726072
  • 1,031
  • 2
  • 8
  • 4
102
votes
5 answers

iOS 10 error [access] when using UIImagePickerController

I am using XCode 8 and testing with iOS 10.2 Beta. I have added the Photos, PhotosUI and MobileCoreServices frameworks to project. Very simple code: #import #import #import…
1
2 3
99 100