There are two issues here:
- C does not support 2D arrays, only arrays of arrays or arrays of pointers to arrays, neither of which is quite the same thing as a 2D array
- C does not allow passing arrays to functions as arguments, only pointers into arrays (generaly, you use a pointer to an array's 0th element, since that's what the array's name ends up being so indexing off of such a pointer looks just like an array access)
So because of the first problem, you have to decide how you're going to represent a 2D array -- either an array of arrays, or an array of pointers to arrays. If you go the first route, your code ends up looking like:
void set_T(float (*T1)[100]) {
... do stuff with T1[i][j] ...
}
int main() {
float T[100][100];
set_T(T);
}
Here, you've declared T to be an array of 100 arrays of 100 floats, and set_T takes a pointer to arrays of 100 floats as its argument. You pass 'T' directly to set_T, as the language treats array names as pointers to their 0th element.
If instead you want to use an array of pointers to arrays, you end up with something like:
void set_T(float **T1) {
... do stuff with T1[i][j] ...
}
int main() {
float *T[100];
float space[100*100];
for (int i = 0; i < 100; i++)
T[i] = space + i*100;
set_T(T);
}
The disadvantage here is that you need to allocate space for all of the second-level arrays and manually initialize all the first-level pointers to point at them. The advangtage is that the sizes of the second level arrays is not part of the type of the argument passed to set_T, so you can more easily deal with variable-sized arrays.
Of course, if you're really using C++ and not C, you should not be using C arrays at all -- you should be using std::vector
or std::array
instead -- both of which share the C array 1D only issue, so you need a vector of vectors or an array of arrays (or conceivably a vector of arrays or an array of vectors)