221

I'm using the pimpl-idiom with std::unique_ptr:

class window {
  window(const rectangle& rect);

private:
  class window_impl; // defined elsewhere
  std::unique_ptr<window_impl> impl_; // won't compile
};

However, I get a compile error regarding the use of an incomplete type, on line 304 in <memory>:

Invalid application of 'sizeof' to an incomplete type 'uixx::window::window_impl'

For as far as I know, std::unique_ptr should be able to be used with an incomplete type. Is this a bug in libc++ or am I doing something wrong here?

  • Reference link for completeness requirements: http://stackoverflow.com/a/6089065/576911 – Howard Hinnant Apr 01 '12 at 00:54
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    A pimpl is often constructed and not modified since then. I usually use a std::shared_ptr – mfnx Nov 23 '18 at 15:28
  • Related: I would very much like to know why this works in MSVC, and how to prevent it from working (so that I do not break my GCC colleagues' compilations). – Len Jun 01 '20 at 05:46

6 Answers6

290

Here are some examples of std::unique_ptr with incomplete types. The problem lies in destruction.

If you use pimpl with unique_ptr, you need to declare a destructor:

class foo
{ 
    class impl;
    std::unique_ptr<impl> impl_;

public:
    foo(); // You may need a def. constructor to be defined elsewhere

    ~foo(); // Implement (with {}, or with = default;) where impl is complete
};

because otherwise the compiler generates a default one, and it needs a complete declaration of foo::impl for this.

If you have template constructors, then you're screwed, even if you don't construct the impl_ member:

template <typename T>
foo::foo(T bar) 
{
    // Here the compiler needs to know how to
    // destroy impl_ in case an exception is
    // thrown !
}

At namespace scope, using unique_ptr will not work either:

class impl;
std::unique_ptr<impl> impl_;

since the compiler must know here how to destroy this static duration object. A workaround is:

class impl;
struct ptr_impl : std::unique_ptr<impl>
{
    ~ptr_impl(); // Implement (empty body) elsewhere
} impl_;
Antonio
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Alexandre C.
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    I find your first solution (adding the **foo** destructor) allows the class declaration itself to compile, but declaring an object of that type anywhere results in the original error ("invalid application of 'sizeof'..."). – Jeff Trull Sep 30 '12 at 19:45
  • @user192737: Can you please post a complete example somewhere reproducing the error (pastebin or ideone or whatever) ? – Alexandre C. Sep 30 '12 at 19:49
  • Sure! It's just your first example, with a main() in which the class is instantiated: http://pastebin.com/65jMYzsi I have subsequently found that adding a default constructor to **foo** makes the error go away - I'm not sure why. – Jeff Trull Sep 30 '12 at 19:59
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    @user192737: When the default constructor is generated, `impl` is not complete, and trying to construct a unique_ptr with an incomplete type is what gave you the error too. Thanks for this, I'll update the answer. – Alexandre C. Sep 30 '12 at 20:13
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    excellent answer, just to note; we can still use the default constructor/destructor by placing e.g. `foo::~foo() = default;` in the src file – assem Jan 19 '14 at 06:29
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    One way to live with template constructors would be to declare but not define the constructor in the class body, define it somewhere the complete impl definition is seen and explicitly instantiate all the necessary instantiations there. – enobayram Jul 29 '15 at 08:45
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    Could you explain how this would work in some cases and would not in others? I have used the pimpl idiom with a unique_ptr and a class with no destructor, and in another project my code fails to compile with the error OP mentioned.. – Curious Mar 06 '16 at 06:17
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    It seems if the default value for unique_ptr are set to {nullptr} in the header file of the class with c++11 style, a complete declaration is also needed for the above reason. – feirainy Apr 11 '19 at 05:16
  • I had the error even with the destructor declared in cpp, *but* I realized I had a `impl_.reset()` inlined in my class header. I moved that call to the cpp and it fixed the problem. – ymoreau Jan 28 '21 at 10:10
59

As Alexandre C. mentioned, the problem comes down to window's destructor being implicitly defined in places where the type of window_impl is still incomplete. In addition to his solutions, another workaround that I've used is to declare a Deleter functor in the header:

// Foo.h

class FooImpl;
struct FooImplDeleter
{
  void operator()(FooImpl *p);
};

class Foo
{
...
private:
  std::unique_ptr<FooImpl, FooImplDeleter> impl_;
};

// Foo.cpp

...
void FooImplDeleter::operator()(FooImpl *p)
{
  delete p;
}

Note that using a custom Deleter function precludes the use of std::make_unique (available from C++14), as already discussed here.

nnunes
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    This is the correct solution as far as I'm concerned. It isn't unique to using the pimpl-idiom, it's a general problem with using std::unique_ptr with incomplete classes. The default deleter used by std::unique_ptr attempts to do "delete X", which it can't do if X is a forward declaration. By specifying a deleter function, you can put that function in a source file where the class X is completely defined. Other source files can then use std::unique_ptr even though X is just a forward declaration as long as they are linked with the source file containing DeleterFunc. – sheltond Jan 06 '16 at 14:34
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    This is a good workaround when you must have an inline function definition creating an instance of your "Foo" type (for instance a static "getInstance" method that references constructor and destructor), and you do not want to move these into an implementation file as @adspx5 suggests. – GameSalutes Mar 20 '16 at 06:21
  • The deleter class may be the only proper solution in some cases. I personally use an extended `make_unique` using a deleter class: `template auto make_unique_with_deleter(_Args&&... __args) { return std::unique_ptr<_tp _deleter="">(new _Tp(std::forward<_args>(__args)...), _Deleter{}); }` – Bentoy13 Mar 23 '21 at 10:06
23

use a custom deleter

The problem is that unique_ptr<T> must call the destructor T::~T() in its own destructor, its move assignment operator, and unique_ptr::reset() member function (only). However, these must be called (implicitly or explicitly) in several PIMPL situations (already in the outer class's destructor and move assignment operator).

As already pointed out in another answer, one way to avoid that is to move all operations that require unique_ptr::~unique_ptr(), unique_ptr::operator=(unique_ptr&&), and unique_ptr::reset() into the source file where the pimpl helper class is actually defined.

However, this is rather inconvenient and defies the very point of the pimpl idoim to some degree. A much cleaner solution that avoids all that is to use a custom deleter and only move its definition into the source file where the pimple helper class lives. Here is a simple example:

// file.h
class foo
{
  struct pimpl;
  struct pimpl_deleter { void operator()(pimpl*) const; };
  std::unique_ptr<pimpl,pimpl_deleter> m_pimpl;
public:
  foo(some data);
  foo(foo&&) = default;             // no need to define this in file.cc
  foo&operator=(foo&&) = default;   // no need to define this in file.cc
//foo::~foo()          auto-generated: no need to define this in file.cc
};

// file.cc
struct foo::pimpl
{
  // lots of complicated code
};
void foo::pimpl_deleter::operator()(foo::pimpl*ptr) const { delete ptr; }

Instead of a separate deleter class, you can also use a free function or static member of foo in conjunction with a lambda:

class foo {
  struct pimpl;
  static void delete_pimpl(pimpl*);
  std::unique_ptr<pimpl,[](pimpl*ptr){delete_pimpl(ptr);}> m_pimpl;
};
Walter
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17

Probably you have some function bodies within .h file within class that uses incomplete type.

Make sure that within your .h for class window you have only function declaration. All function bodies for window must be in .cpp file. And for window_impl as well...

Btw, you have to explicitly add destructor declaration for windows class in your .h file.

But you CANNOT put empty dtor body in you header file:

class window {
    virtual ~window() {};
  }

Must be just a declaration:

  class window {
    virtual ~window();
  }
adspx5
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  • This was my solution as well. Way more concise. Just have your constructor/destructor declared in header and defined in the cpp file. – Kris Morness Sep 14 '18 at 22:09
3

To add to the other's replies about the custom deleter, in our internal "utilities library" I added a helper header to implement this common pattern (std::unique_ptr of an incomplete type, known only to some of the TU to e.g. avoid long compile times or to provide just an opaque handle to clients).

It provides the common scaffolding for this pattern: a custom deleter class that invokes an externally-defined deleter function, a type alias for a unique_ptr with this deleter class, and a macro to declare the deleter function in a TU that has a complete definition of the type. I think that this has some general usefulness, so here it is:

#ifndef CZU_UNIQUE_OPAQUE_HPP
#define CZU_UNIQUE_OPAQUE_HPP
#include <memory>

/**
    Helper to define a `std::unique_ptr` that works just with a forward
    declaration

    The "regular" `std::unique_ptr<T>` requires the full definition of `T` to be
    available, as it has to emit calls to `delete` in every TU that may use it.

    A workaround to this problem is to have a `std::unique_ptr` with a custom
    deleter, which is defined in a TU that knows the full definition of `T`.

    This header standardizes and generalizes this trick. The usage is quite
    simple:

    - everywhere you would have used `std::unique_ptr<T>`, use
      `czu::unique_opaque<T>`; it will work just fine with `T` being a forward
      declaration;
    - in a TU that knows the full definition of `T`, at top level invoke the
      macro `CZU_DEFINE_OPAQUE_DELETER`; it will define the custom deleter used
      by `czu::unique_opaque<T>`
*/

namespace czu {
template<typename T>
struct opaque_deleter {
    void operator()(T *it) {
        void opaque_deleter_hook(T *);
        opaque_deleter_hook(it);
    }
};

template<typename T>
using unique_opaque = std::unique_ptr<T, opaque_deleter<T>>;
}

/// Call at top level in a C++ file to enable type %T to be used in an %unique_opaque<T>
#define CZU_DEFINE_OPAQUE_DELETER(T) namespace czu { void opaque_deleter_hook(T *it) { delete it; } }

#endif
Matteo Italia
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1

May be not a best solution, but sometimes you may use shared_ptr instead. If course it's a bit an overkill, but... as for unique_ptr, I'll perhaps wait 10 years more until C++ standard makers will decide to use lambda as a deleter.

Another side. Per your code it may happen, that on destruction stage window_impl will be incomplete. This could be a reason of undefined behaviour. See this: Why, really, deleting an incomplete type is undefined behaviour?

So, if possible I would define a very base object to all your objects, with virtual destructor. And you're almost good. You just should keep in mind that system will call virtual destructor for your pointer, so you should define it for every ancestor. You should also define base class in inheritance section as a virtual (see this for details).