40

If you select a class or collection of elements to animate with jQuery:

$('.myElems').animate({....});

And then also use the callback function, you end up with a lot of unneccessary animate() calls.

var i=1;
$('.myElems').animate({width:'200px'}, 200, function(){
    //do something else
    $('#someOtherElem').animate({opacity:'1'}, 300, function(){        
        if (i>1) console.log('the '+i+'-th waste of resources just finished wasting your resources');
        i++;
    });
});

Arguably this is just bad code and / or design - but is there something I can do that both avoids having many animate() calls with only one of them using the callback, and having a load of unneccessary callbacks executing and screwing with my code / expected behaviour?

Ideally I'd just be able to code a single 'disposable' callback that will only run once - otherwise perhaps there is an efficient way to test if something is already being animated by jQuery?

Example: http://jsfiddle.net/uzSE6/ (warning - this will show a load of alert boxes).

totallyNotLizards
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  • define a flag variable either on file scope or somewhere accessible by the `animate()`. check it before `$("#someOtherElem').animate()` call and set it in it's body so `$("#someOtherElem').animate()` won't be invoked next time. – fardjad Jan 09 '12 at 18:31

2 Answers2

107

You could use when like:

$.when($('.myElems').animate({width: 200}, 200)).then(function () {
  console.log('foo');
});

http://jsfiddle.net/tyqZq/

Alternate version:

$('.myElems').animate({width: 200}, 200).promise().done(function () {
  console.log('foo');
});
Yoshi
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2

You can create a variable to block second+ callback...

var i=1;
$('.myElems').animate({width:'200px'}, 200, function(){
    //do something else
    $('#someOtherElem').animate({opacity:'1'}, 300, function(){        
        if (i>1) return;
        else
        {
            console.log('the '+i+'-th waste of resources just finished wasting your resources');
            i++;
        }
    });
});

This will only fire once as every subsequent callback will get canceled :)

bardiir
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    I would suggest using a different variable name than `i`, which is common and likely to be accidentally overwritten, and setting it to `true` or `false` instead for clarity. – Blazemonger Jan 09 '12 at 18:32
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    ^ Sure, but i used i as it was already available in the example code, i just used it slightly adjusted. From standpoints of clarity something like `callbackdone` set to boolean values would make much more sense. – bardiir Jan 09 '12 at 18:34