I'm working on a project with the following objective: A User can create a Challenge and select an optional Rival to take part of this challenge. The Challenge generates Daily entries and will track stats on these.
The basic User and Entry entities look like this:
CREATE TABLE users (
id (INT),
PRIMARY KEY (id)
);
CREATE TABLE entries (
challengeId INT,
userId INT,
entryDate DATE,
entryData VARCHAR,
PRIMARY KEY (challengeId, userId, entryDate)
)
The piece I'm having trouble with is the Challenge piece with the Rival concept. I can see two approaches.
// Hard code the concept of a Challenge Owner and Rival:
CREATE TABLE challenges (
id INT,
name VARCHAR,
ownerId INT,
rivalId INT NULL,
PRIMARY KEY (id),
UNIQUE KEY (ownerId, name)
);
// Create Many-to-one relationship.
CREATE TABLE challenges (
id INT,
name VARCHAR,
PRIMARY KEY (id),
UNIQUE KEY (name)
)
CREATE TABLE participant (
challengeId INT,
userId INT,
isOwner BIT,
PRIMARY KEY (challengeId, userId)
)
The problem with the first approach is that referential integrity is tough since now there are two columns where userIds reside (ownerId and rivalId). I'd have to create two tables for everything (owner_entries, rival_entries, owner_stats, etc.) in order to set up foreign keys.
The second approach solves this and has some advantages like allowing multiple rivals in the future. However, one thing I can't do anymore with that approach is enforce Challenge name uniqueness across a single user instead of the whole Challenge table. Additionally, tasks like finding a Challenge's owner is now trickier.
What's the right approach to the Challenges table? Is there anyway to set up these tables in a developer friendly manner or should I just jump all the way to Class Table Inheritance and manage the concept of Owner/Rivals there?