For programming sprites, as a rule, rather the four functions for draw on canvas:
- Draw the bitmap in the coordinates (X, Y)
- Rotate the bitmap around the point (X0, Y0) at the angle alpha
- Make transparent colorRGB = 0xXXXXXX in the bitmap (for non-squareness of the sprite)
- Transparency of the sprite as a percentage
I know how to program it in Windows, but how to do it in Android or Linux?