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i know many people have asked this question already but i cant seem to fix the error even if i look actively and experiment on many types of codes that i have seen or used. What im trying to achieve is that when i get inside a room the dialogue system will pop up automatically. Here is my code:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class McroomDialogueTrigger : MonoBehaviour
{
    public McRoomDialogue dialogue;
    
    // Start is called before the first frame update
    void Start()
    {
        TriggerDialogue();
    }

    public void TriggerDialogue()
    {
        FindObjectOfType<McroomDialogueManager>().StartDialogues(dialogue);
    }
}

This is the code script that is getting errors. I used this before in the first scene of my game and just used different variables on this one. The other one was not working at first and i left it for a sec and it just suddenly became ok. Im confused, can you guys please help me i would very much appreciate it so much.

0 Answers0