In my app at a certain point I'm releasing on of the objects I created using:
[myObject release];
I have a feeling something is not really working over there (I have a bug which I cannot catch, and I have an assumption it has something to do with the memory allocation). I'm trying to look it overt in the Debugger and it seems that the object still have the same values after the "release" line was running.
Am I missing anything?
Is the memory still allocated and being dismissed someplace else? If so, where?