I have my files on Github and whenever the game updates, I only translate the files. Then I write in the change log in the changelog what has been changed ..
How can I do it with C # that I have updated?
I just want to read out that the Changelog.txt was changed and the people would then get a message in the program new update.
I have a button where people click on it to download.
I know that I have to find out the hash of the file somehow but have no idea how to do it.