3

I am adding sound when user clicks on call button/joinChanne(Agora) in my app.

    [self.agoraKit joinChannelByToken:self.userManager.agoraToken channelId:self.userManager.channelName info:nil uid:[self.userManager.UID integerValue] joinSuccess:^(NSString *channel, NSUInteger uid, NSInteger elapsed) {
        NSString *path = [[NSBundle mainBundle] pathForResource:@"ringing-sound-jalebi" ofType:@"mp3"];
        NSURL *soundFileURL = [NSURL fileURLWithPath:path];
        self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:soundFileURL error:nil];
        self.audioPlayer.delegate = self;
       [self.audioPlayer play];
     }];

But I am getting "AVAudioSession.mm:997:-[AVAudioSession setActive:withOptions:error:]: Deactivating an audio session that has running I/O. All I/O should be stopped or paused prior to deactivating the audio session" error. Can someone please help me to solve this

Ajith Kumar
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1 Answers1

4

It looks like the Agora SDK is automatically deactivating any existing AVAudioSessions when you join a call, to make sure you can hear the person you're in a call with. I would recommend playing the sound through Agora's sound mixing API instead.

// Plays an audio effect file.
int soundId = 1; // The sound ID of the audio effect file to be played.
NSString *path = [[NSBundle mainBundle] pathForResource:@"ringing-sound-jalebi" ofType:@"mp3"]; // The file path of the audio effect file.
int loopCount = 1; // The number of playback loops. -1 means an infinite loop.
double pitch = 1; // Sets the pitch of the audio effect.
double pan = 1; // Sets the spatial position of the audio effect. 0 means the effect shows ahead.
double gain = 100; // Sets the volume. The value ranges between 0 and 100. 100 is the original volume.
BOOL publish = true; // Sets whether to publish the audio effect.
[self.agoraKit playEffect:soundId filePath:path loopCount:loopCount pitch:pitch pan:pan gain:gain publish:publish];