Like below standards:
Class name should start with C -> CSomeClass
Integers should have prefix i -> int iIndex;
Bool prefix b -> bool bIndex;
Const char * prefix szc -> char * szcIndex
Pointers with prefix p -> int *piIndex;
Const should add prefix c -> const int ciIndex;
for global variables use prefix g_ -> const double g_pi = 3.1415926535897;
for private variables use prefix m_ -> class{ int m_x;};
for function arguments use prefix t_ -> SomeMethod(int t_x){m_x = t_x;}
Naming variables like this, is that a good idea or bad idea?