I currently have a problem with creating objects using two-dimensional arrays in Java.
I'ld like to display bricks on a playing board (like in the classic "BreakOut games), therefore I created a class "Stone" for the stone-objects, the constructor of the class is:
public Stone (Position pos, int value){
this.pos = pos;
this.type = type;
}
I also created a 2D-array (int) called "stoneTypes" for the pattern of the Stones, in which I saved a matrix from a JSON file.
I ld' now like to create Stone-objects in my class "Level" by using the values of the stoneTypes-matrix, which currently looks like this (I included an if-condition, so Stone-objects are only created for stoneTypes value >= 1):
private Stone[][] stones = new Stone[25][20];
private int[][] stoneTypes;
JSONReader reader = new JSONReader("res/Level" + levelnr +".json");
stoneTypes = reader.getStones2DArray();
for (int w = 0; w < stoneTypes.length; w++) {
for (int h = 0; h < stoneTypes[w].length; h++) {
if (stoneTypes [w][h] >= 1) {
Position pos = new Position(width * w, height * h);
this.stones[w][h] = new Stone(pos, stoneTypes[w][h]);
}
}
}
I also included a get-Method for the Stone-array, so I could use it to draw the Stones in my "Field" class:
public Stone[][] getStones(){
return this.stones;
}
The method for drawing the Stones in my "Field" class currently looks like this:
private void drawStones(Graphics2D g2) {
stones = view.getGame().getLevel().getStones();
for (int i = 0; i < stones.length; i++) {
for (int j = 0; j < stones[i].length; j++) {
*** int x_position = (int) stones[i][j].getPosition().getX(); ***
int y_position = (int) stones[i][j].getPosition().getY();
g2.fillRoundRect(x_position, y_position,
(int) ((double)Constants.SCREEN_WIDTH/Constants.SQUARES_X)-2,
(int) ((double)Constants.SCREEN_HEIGHT/Constants.SQUARES_Y)-2 ,1,1);
System.out.println(x_position);
}
}
}
Eclipse doesn't show any syntax errors but I do receive a NullPointerException at the spot I marked with the ***, as soon as I start the programm. I am not sure if my get-Method isn't implemented correctly or if the process of creating new Stone-objects is simply wrong. I tried hundreds of things but couldn't find a solution, I hope you guys can help me.
Thx in advance, Scoopa!