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Lua's require(<name>) function, if called on a <name>.dll, will look for a function called luaopen_<name>.

What should I do if I want to say require("folder1.folder2.library")? It's not like I can name a function luaopen_folder1.folder2.library.

I am looking for a way to do this that doesn't involve changing Lua's module path—i.e. a way to do this that scales with the complexity of a project.

NetherGranite
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1 Answers1

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Name the function luaopen_folder1_folder2_library.

NetherGranite
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