I'm using a LinearSnapHelper
to make items in my RecyclerView
"snap" into place on the screen (my cards take up most of the screen, so I want them to snap into place and fill the screen on every swipe/fling/scroll).
I'm struggling with how to make the cards snap into place faster. I've tried creating a custom LinearLayoutManager
(and editing the calculateSpeedPerPixel
method in scrollToPosition
or smoothScrollToPosition
), as well as a custom RecyclerView
(and editing the fling method). But nothing effects the speed that cards "snap" into place.
I suppose the issue is that I don't really understand how LinearSnapHelper
"scrolls" the cards into position. It doesn't seem to use LinearLayoutManager
's scrollToPosition
or smoothScrollToPosition
methods.
snapHelper = new LinearSnapHelper() {
@Override
public int findTargetSnapPosition(RecyclerView.LayoutManager layoutManager, int velocityX, int velocityY) {
View centerView = findSnapView(layoutManager);
if (centerView == null) {
return RecyclerView.NO_POSITION;
}
int position = layoutManager.getPosition(centerView);
int targetPosition = -1;
if (layoutManager.canScrollHorizontally()) {
if (velocityX < 0) {
targetPosition = position - 1;
} else {
targetPosition = position + 1;
}
}
if (layoutManager.canScrollVertically()) {
if (velocityY > 0) {
targetPosition = position + 1;
} else {
targetPosition = position - 1;
}
}
final int firstItem = 0;
final int lastItem = layoutManager.getItemCount() - 1;
targetPosition = Math.min(lastItem, Math.max(targetPosition, firstItem));
return targetPosition;
}
};
snapHelper.attachToRecyclerView(mRecyclerView);