I guess it is not possible, but I just wanted to know if it could be possible to have an if statement always "active". I am creating a text-based game and the health variable of the character is changing often, so when it reaches 0 or below, i want to execute a "dead" function.
if (health < 1) {
//code
};
Do I have to include that if-statement everytime in the object, when the health variable changes?
Thank you a lot :)