In my project I need to save a custom object(Person) which have an UIImage, NSMutableArray and NSString objects. Currently I am able to encode and decode the NSString objects and archive Person to in NSUserDefault. Everything works fine except for UIImage and NSArray.
-(instancetype)initWithCoder:(NSCoder *)aDecoder
{
if (self = [super init]) {
self.userName = [aDecoder decodeObjectForKey:@"userName"]; //NSString
self.profileImage = [aDecoder decodeObjectForKey:@"profileImage"]; //UIImage
self.uplodedVideoArray = [aDecoder decodeObjectForKey:@"uplodedVideoArray"]; //NSMutableArray
}
return self;
}
-(void)encodeWithCoder:(NSCoder *)aCoder
{
[aCoder encodeObject:self.userName forKey:@"userName"]; //NSString
[aCoder encodeObject:self.profileImage forKey:@"profileImage"]; //UIImage
[aCoder encodeObject:self.uplodedVideoArray forKey:@"uplodedVideoArray"]; //NSMutableArray
}
-(void)archivePerson
{
NSData *encodedObject = [NSKeyedArchiver archivedDataWithRootObject:[Person sharedInstance]];
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setObject:encodedObject forKey:@"Person"];
[defaults synchronize];
}
-(Person *)unarchivePerson
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSData *encodedObject = [defaults objectForKey:@"Person"];
Person *person = [NSKeyedUnarchiver unarchiveObjectWithData:encodedObject];
return person;
}