Please have a look at the code below. Is this a smart pointer? If so, why the first object, p1, is dangling at the end of the code? (That is p2 is deleted by the destructor but p1 remains, why?)
#include <iostream>
#include <vector>
using namespace std;
template <class T> class my_auto_ptr {
T* myptr;
public:
my_auto_ptr(T* ptr = 0) : myptr(ptr) { }
~my_auto_ptr() {
delete myptr;
}
T* operator ->() const {
if (myptr != nullptr) return myptr;
else throw runtime_error("");
}
T& operator* () const {
if (myptr != nullptr) return *myptr;
else throw runtime_error("");
}
T* release() {
T* rptr = myptr;
myptr = 0;
return rptr;
}
};
//----------------------------------
int main() try {
my_auto_ptr<vector<int> > p1(new vector<int>(4, 5));
cout << p1->size() << endl;
my_auto_ptr<int> p2(new int(6));
cout << *p2 << endl;
return 0;
}
//-------------------------------
catch (...) {
cerr << "Exception occurred.\n";
return 1;
}