So I have a UITextView, and in viewDidLoad I rotate its layer so it appears to be slanted back into the screen (sort of like the Star Wars opening crawl).
The problem is that scrolling is all messed up. Dragging up will scroll for a bit, then jump backward or similar; on the simulator it will even crash sometimes with an error about a coordinate containing NaN.
Similarly, when I try to automatically scroll the UITextView via [UIView animateWithDuration:...]
I also get unexpected skips, jerks, etc.
I assume this has something to do with the fact that I've manipulated the layer, but the touch events as well as the animations are registered on the view... Or something like that?
Anyway, I'm pretty stumped.