I'm getting periodic signals (beats per minute) from a Transmitter and now want to call methods in a fraction of the period, e.g. send 1/1, 1/2, 1/4, 1/8, 1/16,.. notes.
My solution for this is to create a thread, do a busy wait and then execute the methods. The problem here is that listening to the signal, processing it and sending it back creates a delay of a few milliseconds (depending on the system).
So now I want to determine the delay between the incoming signal and the periodic signal of the thread and if the delay is != 0, stop the current thread and start a new thread after "bpm - delay" milliseconds. How can this be done ?
Illustration:
transmitter signal: |----|----|----|----|
******runner signal : |----|----|----|----|
delay runner signal by "onePeriod - delay" milliseconds:
transmitter signal: |----|----|----|----|
***"runner signal :**** |----|----|----|----|
Both signals are now in sync.
public class Quantiser implements Receiver{
private int[] bpmsInMillis = new int[4];
private int bpmInMillis=0;
private double smallestNote = 1;
private long period=0;
private long fire=0;
private long prevTimeStamp=0;
private Runnable runny = new Runnable() {
@Override
public void run() {
while(true){
fire = System.nanoTime() + period;
while(System.nanoTime() < fire){} // busy wait
// Call some methods here.
}
}
};
private Thread thread = new Thread(runny);
@Override
public void send(MidiMessage message, long timeStamp) {
// Calculate average bpm
for(int i=0; i<bpmsInMillis.length-1;i++)
bpmsInMillis[i] = bpmsInMillis[i+1];
bpmsInMillis[bpmsInMillis.length-1] = (int) ((timeStamp - prevTimeStamp) / 1000);
bpmInMillis = arithmeticMean(bpmsInMillis);
prevTimeStamp = timeStamp;
period = (long) (bpmInMillis * smallestNote * 1000000);
if(!thread.isAlive()) {
thread.start();
}
/*
else{
Calculate delay between signal and thread-signal.
if(delay != 0){
Delay new thread by "bpm - delay" milliseconds.
Stop old thread.
Start new thread.
}
*/
}
@Override
public void close() {
}