I got a couple issues with my code. I know it is not the best looking design/coding but I don't claim to be a good programmer yet. I have to other classes does their work correctly. Dictionary class which contains a word list and HangmanAnimation class which draws the hangman onto console.
Now, I want my game to ask to player if he/she wants to play again after the game finished. Actually, it does asking if player wants to play again but exits the game before the player can type anything.
I would appreciate any other suggestions aswell. Thanks in advance! You guys really rock! :)
public class HangmanGame {
public static void main(String[] args) {
HangmanUI ui = new HangmanUI();
ui.initialize();
String input = "";
if(ui.newGame(input).equalsIgnoreCase("yes"))
main(null);
}
}
public class HangmanUI {
private final Dictionary d = new Dictionary();
private final HangmanAnimation ha = new HangmanAnimation();
private String wordInProgress = d.getWordInProgress();
Scanner sc = new Scanner(System.in);
private int maxTries = 5;
String word;
public void initialize() {
int easyWords = 1;
int hardWords = 2;
System.out.println("Welcome to Hangman game.");
System.out.println("=========================");
System.out.println("Rules: You need to find the given word in 5 tries.");
System.out.println("You will continue guessing letters until you can either");
System.out.println("solve the word or all five body parts are on the gallows.");
System.out.println("In that case you will lose the game. Try not to enter");
System.out.println("same letter more than once. Those are counts too.");
System.out.println();
System.out.println("Choose your game level or Quit:");
System.out.println("1) Easy");
System.out.println("2) Hard");
System.out.println("3) Quit");
try {
int playersChoice = sc.nextInt();
switch (playersChoice) {
case 1:
d.wordList(easyWords);
break;
case 2:
d.wordList(hardWords);
break;
case 3:
System.out.println("Thank you for your time!");
System.exit(0);
default:
System.out.println("Invalid input. Try again!");
initialize();
}
word = d.pickRandomWord(d.getWordList());
hideWord(word);
while(maxTries > 0) {
if(wordInProgress.contains("-")) {
System.out.println(wordInProgress);
revealLetter(notifyGuess());
} else {
System.out.println("Good work! You found the word.");
}
}
} catch (InputMismatchException e) {
System.out.println("Invalid input. Use only digits!");
}
}
//TODO: Do not count same letter more than once & let player to know.
public char notifyGuess() {
ArrayList<Character> charSet = new ArrayList<>();
System.out.print("Please enter a letter: ");
char c = sc.next().charAt(0);
if(Character.isDigit(c)){
System.out.println("You can't use numbers. Please enter a letter.");
notifyGuess();
} else if(charSet.contains(c)) {
System.out.println("You already used '" + c + "' before.");
notifyGuess();
} else
charSet.add(c);
return c;
}
public void hideWord(String word) {
StringBuilder sb = new StringBuilder();
for(int i = 0; i < word.length(); i++) {
sb.append("-");
}
wordInProgress = sb.toString();
}
public void revealLetter(char c) {
try {
String temp = wordInProgress;
char[] charArray = wordInProgress.toCharArray();
for (int i = 0; i < word.length(); i++) {
if(c == word.charAt(i))
charArray[i] = word.charAt(i);
}
wordInProgress = new String(charArray);
if(temp.equals(wordInProgress)){
maxTries--;
ha.drawHanging(maxTries);
} else {
System.out.println("Good! There is '" + c + "' in the word.");
}
} catch (StringIndexOutOfBoundsException e) {
System.err.println("You have to enter a character!");
}
}
public String newGame(String input) {
System.out.println("Do you want to play again? (yes/no)");
input = sc.nextLine();
return input;
}
}