I'm tring to create a javascript object to pass it to a function-callback like following:
void MyClass::ThreadTaskOnSuccess(CefRefPtr<CefV8Value> callback, CefRefPtr<CefV8Context> callbackCtxt)
{
if (!CefCurrentlyOn(TID_UI))
{
// switch to UI thread
CefPostTask(TID_UI, NewCefRunnableMethod(this, &NewDownloadObject::CreateTempDownloadOnSuccess, callback, callbackCtxt));
return;
}
// String creation works perfect!
// CefRefPtr<CefV8Value> executionResult = CefV8Value::CreateString("test");
// "Access violation" will be thrown
CefRefPtr<CefV8Value> executionResult = CefV8Value::CreateObject(NULL);
executionResult->SetValue("size", CefV8Value::CreateInt(123), V8_PROPERTY_ATTRIBUTE_NONE);
executionResult->SetValue("fileName", CefV8Value::CreateString("some name of file"), V8_PROPERTY_ATTRIBUTE_NONE);
CefV8ValueList args;
args.push_back(executionResult);
CefRefPtr<CefV8Value> retval;
CefRefPtr<CefV8Exception> exception;
if (callback->ExecuteFunctionWithContext(callbackCtxt, callbackCtxt->GetGlobal(), args, retval, exception, false))
{
if (exception.get())
{
throw CFdmException(exception->GetMessage().c_str());
}
else
{
// Execution succeeded.
}
}
}
But CefV8Value::CreateObject(NULL) always returns null result. I guess that happens because the code is run in a custom thread, for some tasks have to be performed in a special thread.
Am I right? And how to switch to cef thread to work with V8 engine and syncronise with it?
Am I wrong? And why V8 creates a null object?
Updated
I have added UI thread switching. After that I always have "Access violation reading location" exception in cef_v8value_create_object like in the Hzmy's quiestion.