Is there any open source software to map points on the human body to a simulated 3D model? Something like they do in some movies to map the movement of actors onto 3D models. What do they use? Are there any open initiatives for a wider audience in this domain?
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There is a Open Source Motion Capture Software Project from UFMG, in Brasil, which can be downloaded here https://github.com/davidflam/OpenMoCap
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hellocatfood
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André Taiar
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1I cannot open the link. Is there another link ? – dan_l Jul 26 '12 at 08:38
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This link is dead again. – Turion Feb 23 '16 at 16:18
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It sounds like you're looking for (open source) motion capture software. I don't know of any dedicated mocap software that's open source, however.
My guess: any solution will probably involve Blender. I haven't used Blender myself, but it's open source, so there's lots of potential. I did come across a few promising links (Google "blender motion capture"):
Blender does have the ability to import motion capture (.bvh
) files; I'm not sure if it can create them as well.
My guess is that movie studios use expensive and/or privately developed software, like Optitrack.
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Matt Ball
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