The following changes allows you to debug windows services just like any other Console application.
Add this class to your project:
public static class WindowsServiceHelper
{
[DllImport("kernel32")]
static extern bool AllocConsole();
public static bool RunAsConsoleIfRequested<T>() where T : ServiceBase, new()
{
if (!Environment.CommandLine.Contains("-console"))
return false;
var args = Environment.GetCommandLineArgs().Where(name => name != "-console").ToArray();
AllocConsole();
var service = new T();
var onstart = service.GetType().GetMethod("OnStart", BindingFlags.Instance | BindingFlags.NonPublic);
onstart.Invoke(service, new object[] {args});
Console.WriteLine("Your service named '" + service.GetType().FullName + "' is up and running.\r\nPress 'ENTER' to stop it.");
Console.ReadLine();
var onstop = service.GetType().GetMethod("OnStop", BindingFlags.Instance | BindingFlags.NonPublic);
onstop.Invoke(service, null);
return true;
}
}
Then add -console
to the debug options for the windows service project.
Finally add this to Main
in Program.cs
:
// just include this check, "Service1" is the name of your service class.
if (WindowsServiceHelper.RunAsConsoleIfRequested<Service1>())
return;
From my blog post An easier way to debug windows services