Why is it that when an object is moved on a keypress event with WASD, if it is on a transparent canvas a black trail follows the images as it moves?
Is there a way to get rid of this paintbush effect? I have a background underneath but it is on a separate canvas. The transparent canvas ontop is supposed to be for the moving WASD character only but the trail it leaves on its transparent canvas is obviously also over the canvas underneath. :*(