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Despite my best efforts, I'm having trouble locating tutorials or general information that aid in learning to utilize OpenGL ES 1.0 to draw shapes such as spheres, cones, etc. I've followed the Android OpenGL ES tutorial for drawing a triangle and have played with that code quite extensively. I'd just like to know how I can move on to more complicated shapes and use of OpenGL ES.

Thank You.

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I advice you to look at these one it was very helpful for me when learning openGl with android

  1. Drawing Different object using open gl with some sources that may help you
  2. see also this link
K_Anas
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Here are couple of my own samples:

  • ObjViewer for interactive viewing of .obj files
  • 3D Compass, which demonstrates off-screen compositing of a 3D model with camera images.
Lawrence D'Oliveiro
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