Questions tagged [slick2d]

Slick2D is a wrapper around the LWJGL OpenGL library for Java.

Slick2D is a simple, Java-based 2D game development library. You can read more about it on the Slick2D homepage.

The goal of Slick2D is to provide Java game developers with a library that handles gaming sub-systems, so the developer can focus on building their games. Library features include:

  • Hardware-accelerated graphics via a OpenGL
  • Complex audio rendering via OpenAL
  • Input handling for keyboards, mice, and gamepads/controllers
  • Several 2D game primitives, such as sprites, images, 2D tile maps
  • Geometry helper classes that facilitates collision detection
  • Path finding helper classes for path planning and route calculations

Slick2D is multi-platform, with desktop support for Windows, Mac OS X, and Linux. At the time of this writing, an Android Edition (SlickAE for Android development) has been discussed, but not released.

Note: The other slick tag is related to a Scala data access library, which is unrelated to this tag.

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How do I add an icon to my game

I have made a simple game using Java with the library slick. I noticed all the other games have little icons on them, for example Mine craft has the little dirt block. can anyone tell me how i can have one of those? thank you.
user3558075
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Map render error slick2d

I have recently been programming a platforming game in java, and I have run into a problem when I tried to use a separate class to store my map (tiled). I then tried to fix it by moving the map into the main class, and it didn't help. This is the…
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How do I move the camera in slick2d

I am trying to make a game with Java using the slick library. Right now I have it so that the map moves and the character stands still, so it looks like the character is moving. But I have realized that this is deficient. I need to know how to make…
user3558075
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I am getting a null pointer exception in the constructor of this class and I don't know why Slick2d Bullet

I am writing a platformer and just programmed this class for a bullet. I am getting an NPE in the constructor and I can't see what is wrong, here is my code: package com.ncom.src.entity; import org.newdawn.slick.GameContainer; import…
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